Tag Archives: Audacity

Disruptive Sounds Experiments

As I’ve almost finished working on the visuals, I’m now experimenting with the audio. A challenging and daunting task ahead of me. After editing and assembling a few selected animated sequences, I tried to imagine the audio first while analyzing … Continue reading

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Project Proposal 4.0

PROJECT PROPOSAL 4.0 Working Title:  Don’t Have Nightmares 0.3: Disruptive Technologies Aims and objectives: To create a persuasive narrative which explicates how technology is increasingly changing the shape in which we process information which is affecting the ability to concentrate … Continue reading

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Sound Experiments and Collaborations(Part 2)

A recent trip to France made me consider how I will audience my project. While rummaging around an old book shop in Dieppe, I came across books I’d read in childhood and occasionally still read now. These books, mainly in the form of graphic novels such as … Continue reading

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Sound Experiments and Collaborations(Part 1)

February and  March last year involved a lot of  sound  experimentation mainly using audacity software. Now I use audacity practically all the time now largely due to the simplicity of the interface and the ease of accomplishing something with speed, efficiency and minimal frustration. Despite … Continue reading

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Don’t Have Nightmares 2015 (Revised)

Don’t Have Nightmares was an unfinished project back in March, 2015. An installation was to be incorporated but due to complications, I abandon the idea. Also, the audio was never added as the animation remained unfinished. It was a pity, … Continue reading

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‘Cicadas, Crackling and Popping Wet Wood and Lost Laughter in the Breeze’

As well as being glued to the cricket, yesterday afternoon was spent designing the audio in Audacity for the rotoscope animation in my last project, Don’t Have Nightmares 0.2: The Tokyo Underground.  The audio is made up from an eclectic … Continue reading

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The Tokyo Underground: Project Presentation (June 2015)

My last project (Don’t Have Nightmares 0.2: The Tokyo Underground) was to be shown earlier this month to my peers. However, and unfortunately, due to time limitations, the project didn’t get a critique (gutted!). Final Reflections: To be honest, I don’t … Continue reading

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Midpoint Review Presentation March 2015

 

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UWE: Sound Projects (1995)

Since the sound workshops earlier this year, I’ve been experimenting a lot with sound as I feel the medium will feature prominently in my project. Yesterday, I edited the sound play, Torment was made in the Media Centre at The University … Continue reading

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Sound Design: Confrontation 2

Continuing with ambient sound experimentation, last week  I recorded a policeman interrogating a women outside the local library. Due to very blustery weather conditions that day, the original recording wasn’t clear which made it difficult to decipher most of the … Continue reading

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