Maquette No 2: Film (Part 3)

Filming

The animated rotoscope and motion picture footage were played on a loop while I filmed the interior of the maquette. Around 10 sequences were shot in total. Each sequence being between 15-30 seconds in duration. For continuity purposes, I intended to film all the footage on a tripod. However, difficulties arose with cinematography issues (i.e. framing, filming (blurred vs in focus) and obtrusive light getting into shot). Though filming hand-held gave me more freedom, I wasn’t particularly pleased with the overall tests and as a result, I scraped most of the hand-held test footage.

By filming an area of the bathroom, I could focus on other objects; moving away from the animated/motion picture shower scene. By doing so I could build a tension between object and subject. The inspiration came from Repulsion (Roman Polanski, 1965). The black and white film is predominantly shot in an apartment. Polanski builds psychological tension focusing on inanimated objects for lengthy periods of time. I experimented in similar style using a penetrating buzzing sound to enhance the tension and to create a disturbing fusion with the soft lounge music and the fierce electric saw audio.

Watercolour and Lighting

The watercolour paint and lighting failed (gloriously!). My intention was for the watercolour paint to slowly drip down the cling film. Slow moving slimy liquids are considered a cliché in contemporary horror films. To fulfil my aim without involving digital effects would be something of an achievement. However, while filming I continually kept painting on the cling film. Due to the heat from the monitor, the paint just dried in seconds. Also, the monitor light was too bright that the paint became silhouetted. I had far better results using the PET bottle. When constructing Maquette No 3, I’ll use the same technique again but employ alternative strategies such as a lighter interior, acrylic paints and my daughter as an art assistant perhaps?  As for the decoration lights, they were far too weak and didn’t have any overall impact though I was encouraged with subtle gentle flickering.

 

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